MSI 8800 GTS 640MB OC NX8800GTS-T2D640E-HD-OC: TBC: TBC: 1× 6-pin. GeForce 8 Series 14 Model Cores Boost Clock Memory Clock Memory Config. NVIDIA GeForce 8800. MSI Gaming GeForce GT 710 2GB GDRR3 64-bit HDCP Support DirectX 12 OpenGL 4.5 Single Fan Low Profile Graphics Card (GT 710 2GD3 LP) 4.4 out of 5. I have a lot of problems with my computer, probably from my VGA - MSI 8800GT-OC. Under Win XP SP2 32bit couple of DX 9.0 games that I tried would just freeze: Half Life 2 (freezing after couple of seconds at the start), Medieval Total War (on strategic map), Juiced 1 (on the first graphically more intense scene).
Filename: | MSI.8800GTS.320.070404_1.rom |
---|---|
VBIOS Version: | 60.80.18.00.02 |
UEFI Supported: | No |
BIOS Build date: | 2007-04-04 00:00:00 |
Date added: | 2008-05-12 05:21:02 |
VBIOS Size: | 58 KB |
MD5 Hash: | 553e76ebc4b6c190754d330de84a74ba |
SHA1 Hash: | 7b7f97401d7a12a4e20c8706fc5accca51c406ce |
Same Bios: | EVGA 8800 GTS, Club3D 8800 GTS, NVIDIA 8800 GTS, Point of View 8800 GTS, Palit 8800 GTS, Sparkle 8800 GTS, Manli 8800 GTS, Albatron 8800 GTS, Inno3D 8800 GTS, Leadtek 8800 GTS, Zotac 8800 GTS, TwinTech 8800 GTS, Gainward 8800 GTS, Gigabyte 8800 GTS, PNY 8800 GTS, Galaxy 8800 GTS, Unitech 8800 GTS, Forsa 8800 GTS, Abit 8800 GTS, Medion 8800 GTS, Asus 8800 GTS, AOpen 8800 GTS, Club 3D 8800 GTS, Colorful 8800M GTS, Expert Vision 8800 GTS |
- GeForce 8800 Ultra, GeForce 8800 GTX, GeForce 8800 GTS 512, GeForce 8800 GTS, GeForce 8800 GT, GeForce 8800 GS, GeForce 8600 GTS, GeForce 8600 GT, GeForce 8600 GS, GeForce 8500 GT, GeForce 8400 GS, GeForce 8400 SE, GeForce 8400, GeForce 8300 GS, GeForce 8300, GeForce 8200, GeForce 8200 /nForce 730a, GeForce 8100 /nForce 720a. ION (Desktops): ION.
- Drivers and BIOS. Below you will find drivers for all of EVGA's current products. Simply choose from the selections below and click download for whatever version file you want. Please note: For Linux or any other unlisted operating system, please contact the chipset or GPU manufacturer for software support.
GPU Device Id: 0x10DE 0x0193Version: 60.80.18.00.02GeForce 8800 GTS VGA BIOSCopyright (C) 1996-2006 NVIDIA Corp.G80 Board - p356h00Connectors 1x TV-Out 2x DVI-IPerformance Level 0 Core Clk: 513.00 MHz Mem Clk: 792.00 MHz Shader Clk: 1188.00 MHz Voltage: 1.30 V Fan Speed: 100% |
Manufacturer: | MSI |
---|---|
Model: | 8800 GTS |
Device Id: | 10DE 0193 |
Subsystem Id: | 10DE 0420 |
Interface: | PCI-E |
Memory Size: | 320 MB |
GPU Clock: | 513 MHz |
Memory Clock: | 792 MHz |
Memory Type: | GDDR3 |
We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites.
[nextpage title=”Introduction”]
The new GeForce 8800 GTS with 320 MB is now the entry model for the new GeForce 8800 series and MSI launched this model, called NX8800GTS-T2D320E-HD OC, which is factory-overclocked. Let’s see the performance of this new release by MSI and compare it to the standard GeForce 8800 GTS with 320 MB and also with other video cards.
Figure 1: MSI overclocked GeForce 8800 GTS 320 MB.
GeForce 8800 family, codenamed G80, has so far two members only, GTS and GTX. GTS was originally launched with 640 MB memory but now it is available with 320 MB, making it a terrific option for those users that want the latest high-end VGA but don’t want to give an arm for the most high-end model. We have already published an article about GeForce 8800 family and you may want to read it to learn more about it.
GeForce 8800 GTS runs officially at 500 MHz with its memory being accessed at 1.6 GHz (800 MHz x 2) and with its 96 shader units running at 1.2 GHz. This overclocked model from MSI runs at 575 MHz with its memory being accessed at 1.7 GHz (850 MHz x 2). So far we don’t have any official explanation on how the shader clock is achieved but we guess that on this overclocked model from MSI this clock is of 1.35 GHz (based on what happens with GeForce 8800 GTX, see below). GeForce 8800 GTS uses a 320-bit memory interface, so it transfer 64 more bits per clock cycle compared to all other high-end video cards, which usually transfer 256 bits per clock cycle.
GeForce 8800 GTX, on the other hand, runs at 575 MHz, accesses its memory at 1.8 GHz (900 MHz x 2), has 128 shader engines running at 1.35 GHz and uses a 384-bit memory interface, transferring 64 more bits per clock cycle than GeForce 8800 GTS and 128 more bits more per clock cycle than other high-end VGAs that usually transfer 256 bits per clock cycle.
For a full comparison between GeForce 8800 GTS and other chips from NVIDIA, please read our tutorial NVIDIA Chips Comparison Table. On ATI Chips Comparison Table you can compare them to competitors from ATI. Keep in mind that so far ATI didn’t release any competitor for the GeForce 8800 family.
Besides being factory-overclocked, you still have D.O.T. (Dynamic Overclocking Technology) if you install the drivers provided by MSI. This feature will overclock your video card even more automatically. In our review we used the latest official drivers provided by NVIDIA so we didn’t install D.O.T.
On Figures 2 and 3 you can see the reviewed card from MSI. As it is normal to happen especially with new high-end models, the card itself is manufactured by NVIDIA (actually by another Asian manufacturer contracted by NVIDIA) and then sold to MSI, which added their sticker, changed the BIOS with their overclocked settings, added their cables and CDs and put everything into their box. So by removing the overclocked settings from this card like we did during our review we should get the same performance level from other standard GeForce 8800 GTS with 320 MB, as the card is exactly the same.
Figure 2: MSI overclocked GeForce 8800 GTS 320 MB.
Figure 3: MSI overclocked GeForce 8800 GTS 320 MB, back view.
[nextpage title=”MSI overclocked GeForce 8800 GTS 320 MB”]
We removed the cooler used by this video card and you can see it on Figures 4 and 5. As you can see, it uses a copper base with a heat-pipe connecting the base to the heatsink fins. The cooler also touches the memory chips.
Figure 4: Cooler used by GeForce 8800 GTS.
Figure 5: Cooler used by GeForce 8800 GTS. Here you can see the heat-pipe that connects the copper base to the heatsink fins.
In Figure 6 you have an overall look of the GeForce 8800 GTS without its cooler. Two things caught our attention. First the size of the graphics chip, far bigger than chips from previous generations. And the second thing was a place for soldering a connector on the top left corner of the board besides the SLI connector (right now we don’t know the use of this connector, but we will ask NVIDIA).
Figure 6: GeForce 8800 GTS without its cooler.
This video card uses ten GDDR3 256-Mbit 1.1 ns chips from Hynix (HY5RS573225AFP-11) as you can see in Figure 7, making the 320 MB of memory this video card has. These chips can run up to 1.8 GHz (900 MHz x 2). Since on this video card the memories were running at 1.7 GHz, there is room left for overclocking the memories even more inside their specs. Of course you can try pushing them above their specs.
Figure 7: Hynix GDDR3 256-Mbit 1.1 ns chip.
In Figure 8, you can see the GeForce 8800 GTS chip (codenamed G80).
Figure 8: GeForce 8800 GTS chip (G80).
The model we reviewed came with one full game, Company of Heroes, and with two DVI-to-VGA adapters, one S-Video cable, one Component Video adapter and one power adapter to be used if your power supply doesn’t have an auxiliary PCI Express power connector.
Figure 9: Cables and adapters that comes with this video card.
[nextpage title=”Main Specifications”]
- Graphics chip: GeForce 8800 GTS running at 575 MHz.
- Memory: 320 MB GDDR3 memory (1.1 ns, 320-bit interface) from Hynix (HY5RS573225AFP-11), running at 1.7 GHz (850 MHz DDR).
- Bus type: PCI Express x16.
- Connectors: Two DVI and one mini-DIN for S-Video output and Component Video output.
- Video Capture (VIVO): No.
- Number of CDs/DVDs that come with this board: Three.
- Games that come with this board: Company of Heroes.
- Programs that come with this board: None.
- More information: https://www.msicomputer.com
- Average price in the US*: USD 337.50
* Researched at Shopping.com on the day we published this review.
[nextpage title=”How We Tested”]
During our benchmarking sessions, we used the configuration listed below. Between our benchmarking sessions the only different device was the video card being tested.
Hardware Configuration
- Motherboard: ASUS P5B (Intel P965, 0904 BIOS)
- CPU: Core 2 Extreme X6800 (dual-core, 2.93 GHz)
- CPU Cooler: Gigabyte Neon 775-BL
- Memory: 2 GB PC-1066/PC2-8500 (Corsair TWIN2X2048-8500C5 kit), configured at 1,066 MHz with 5-5-5-15 timings.
- Hard Drive: Samsung HD080HJ (80 GB, SATA-300, 8 MB buffer, 7,200 rpm)
- Power Supply: Zalman ZM-600HP
- Video Monitor: Samsung SyncMaster 1100MB
- Screen resolution: [email protected] Hz
Software Configuration
- Windows XP Professional installed using NTFS
- Service Pack 2
- Direct X 9.0c
- Intel inf driver version: 8.0.1.1002
- ATI video driver version: Catalyst 7.2
- NVIDIA video driver version: 93.71
- NVIDIA video driver version: 97.92 (GeForce 8800 GTS)
Used Software
- Far Cry 1.4 with HardwareOC Far Cry Benchmark 1.7
We adopted a 3% error margin; thus, differences below 3% cannot be considered relevant. In other words, products with a performance difference below 3% should be considered as having similar performance.
[nextpage title=”3DMark03″]
3DMark03 simulates DirectX 8 and 9 games. Even though this program may be considered “old”, we ran it to see how the tested video cards perform on older games. Since we are comparing high-end cards, we ran this program in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose three resolutions, 1600×1200, 1920×1440 and 2048×1536. At each resolution we simulated two scenarios, first with no image quality enhancements enabled (this scenario we called “low”) and then with anti-aliasing set at 4x and anisotropic filtering set at 16x (this scenario we called “high”). The results you check below. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
3DMark03 Professional Edition 3.6.0 – 1600×1200 | Score | Difference |
GeForce 7950 GX2 (XFX) | 22565 | 32.56% |
GeForce 8800 GTS 320 MB (MSI) – OC | 17022 | |
GeForce 8800 GTS 320 MB (MSI) | 15392 | 10.59% |
GeForce 7950 GT (Zogis) | 14387 | 18.32% |
GeForce 7900 GT (XFX) | 12020 | 41.61% |
GeForce 7800 GTX (XFX) | 11744 | 44.94% |
Radeon X1950 Pro (PowerColor) | 11243 | 51.40% |
GeForce 7800 GT (NVIDIA) | 10278 | 65.62% |
3DMark03 Professional Edition 3.6.0 – 1920×1440 | Score | Difference |
GeForce 7950 GX2 (XFX) | 18351 | 37.86% |
GeForce 8800 GTS 320 MB (MSI) – OC | 13311 | |
GeForce 8800 GTS 320 MB (MSI) | 12081 | 10.18% |
GeForce 7950 GT (Zogis) | 11287 | 17.93% |
GeForce 7900 GT (XFX) | 9437 | 41.05% |
GeForce 7800 GTX (XFX) | 9245 | 43.98% |
Radeon X1950 Pro (PowerColor) | 8731 | 52.46% |
GeForce 7800 GT (NVIDIA) | 8018 | 66.01% |
3DMark03 Professional Edition 3.6.0 – 2048×1536 | Score | Difference |
GeForce 7950 GX2 (XFX) | 16953 | 35.68% |
GeForce 8800 GTS 320 MB (MSI) – OC | 12495 | |
GeForce 8800 GTS 320 MB (MSI) | 11327 | 10.31% |
GeForce 7950 GT (Zogis) | 10348 | 20.75% |
GeForce 7800 GTX (XFX) | 8386 | 49.00% |
Radeon X1950 Pro (PowerColor) | 7656 | 63.21% |
GeForce 7800 GT (NVIDIA) | 7272 | 71.82% |
GeForce 7900 GT (XFX) | 7066 | 76.83% |
3DMark03 Professional Edition 3.6.0 – 1600×1200 AAx4, AFx16 | Score | Difference |
GeForce 7950 GX2 (XFX) | 13181 | 39.99% |
GeForce 8800 GTS 320 MB (MSI) – OC | 9416 | |
GeForce 8800 GTS 320 MB (MSI) | 8637 | 9.02% |
GeForce 7950 GT (Zogis) | 7903 | 19.14% |
GeForce 7900 GT (XFX) | 6634 | 41.94% |
GeForce 7800 GTX (XFX) | 6422 | 46.62% |
Radeon X1950 Pro (PowerColor) | 6236 | 50.99% |
GeForce 7800 GT (NVIDIA) | 5553 | 69.57% |
3DMark03 Professional Edition 3.6.0 – 1920×1440 AAx4, AFx16 | Score | Difference |
GeForce 7950 GX2 (XFX) | 10231 | 37.66% |
GeForce 8800 GTS 320 MB (MSI) – OC | 7432 | |
GeForce 8800 GTS 320 MB (MSI) | 6535 | 13.73% |
GeForce 7950 GT (Zogis) | 6037 | 23.11% |
Radeon X1950 Pro (PowerColor) | 4765 | 55.97% |
GeForce 7900 GT (XFX) | 4637 | 60.28% |
GeForce 7800 GTX (XFX) | 4467 | 66.38% |
GeForce 7800 GT (NVIDIA) | 3850 | 93.04% |
3DMark03 Professional Edition 3.6.0 – 2048×1536 AAx4, AFx16 | Score | Difference |
GeForce 7950 GX2 (XFX) | 9235 | 53.94% |
GeForce 8800 GTS 320 MB (MSI) – OC | 5999 | |
GeForce 8800 GTS 320 MB (MSI) | 5494 | 9.19% |
GeForce 7950 GT (Zogis) | 5409 | 10.91% |
GeForce 7900 GT (XFX) | 4187 | 43.28% |
Radeon X1950 Pro (PowerColor) | 4091 | 46.64% |
GeForce 7800 GTX (XFX) | 4030 | 48.86% |
GeForce 7800 GT (NVIDIA) | 3470 | 72.88% |
[nextpage title=”3DMark06″]
3DMark06 simulates DirectX 9.0c (Shader 3.0) games and it also puts HDR (High Dynamic Range) into the equation to calculate its final score. So it simulates the most high-end games available today. Since we were comparing high-end cards, we ran this program in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose three resolutions, 1600×1200, 1920×1440 and 2048×1536. The results you check below. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
3DMark06 Professional Edition 1.10 – 1600×1200 | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 8199 | |
GeForce 8800 GTS 320 MB (MSI) | 7504 | 9.26% |
GeForce 7950 GX2 (XFX) | 7208 | 13.75% |
GeForce 7950 GT (Zogis) | 4679 | 75.23% |
Radeon X1950 Pro (PowerColor) | 4504 | 82.04% |
GeForce 7900 GT (XFX) | 3937 | 108.26% |
GeForce 7800 GTX (XFX) | 3861 | 112.35% |
GeForce 7800 GT (NVIDIA) | 3311 | 147.63% |
3DMark06 Professional Edition 1.10 – 1920×1440 | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 7026 | |
GeForce 8800 GTS 320 MB (MSI) | 6414 | 9.54% |
GeForce 7950 GX2 (XFX) | 6074 | 15.67% |
GeForce 7950 GT (Zogis) | 3876 | 81.27% |
Radeon X1950 Pro (PowerColor) | 3744 | 87.66% |
GeForce 7900 GT (XFX) | 3187 | 120.46% |
GeForce 7800 GTX (XFX) | 3117 | 125.41% |
GeForce 7800 GT (NVIDIA) | 2657 | 164.43% |
3DMark06 Professional Edition 1.10 – 2048×1536 | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 6626 | |
GeForce 8800 GTS 320 MB (MSI) | 6035 | 9.79% |
GeForce 7950 GX2 (XFX) | 5686 | 16.53% |
GeForce 7950 GT (Zogis) | 3603 | 83.90% |
Radeon X1950 Pro (PowerColor) | 3427 | 93.35% |
GeForce 7900 GT (XFX) | 2949 | 124.69% |
GeForce 7800 GTX (XFX) | 2882 | 129.91% |
GeForce 7800 GT (NVIDIA) | 2450 | 170.45% |
[nextpage title=”Quake 4″]
Quake 4 uses the same game engine as Doom 3 and, since we are comparing high-end cards, we ran this program in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose two resolutions, 1600×1200 and 2048×1536, first with image quality set at “low” and then with image quality set at “high”. We upgraded this game to version 1.3 and run the id_demo001 net demo that comes with this version. Click here for more details on how to use Quake 4 to benchmark a system. The results you check below and are given in frames per second. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
Quake 4 1.3 – 1600×1200 – Low | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 125.44 | |
GeForce 8800 GTS 320 MB (MSI) | 123.46 | 1.60% |
GeForce 7950 GX2 (XFX) | 116.70 | 7.49% |
GeForce 7950 GT (Zogis) | 99.87 | 25.60% |
GeForce 7900 GT (XFX) | 84.35 | 48.71% |
GeForce 7800 GTX (XFX) | 83.15 | 50.86% |
GeForce 7800 GT (NVIDIA) | 73.48 | 70.71% |
Radeon X1950 Pro (PowerColor) | 68.01 | 84.44% |
Quake 4 1.3 – 2048×1536 – Low | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 109.17 | |
GeForce 7950 GX2 (XFX) | 106.07 | 2.92% |
GeForce 8800 GTS 320 MB (MSI) | 99.90 | 9.28% |
GeForce 7950 GT (Zogis) | 70.20 | 55.51% |
GeForce 7900 GT (XFX) | 58.32 | 87.19% |
GeForce 7800 GTX (XFX) | 57.29 | 90.56% |
GeForce 7800 GT (NVIDIA) | 50.27 | 117.17% |
Radeon X1950 Pro (PowerColor) | 41.14 | 165.36% |
Quake 4 1.3 – 1600×1200- High | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 122.71 | |
GeForce 8800 GTS 320 MB (MSI) | 119.54 | 2.65% |
GeForce 7950 GX2 (XFX) | 113.26 | 8.34% |
GeForce 7950 GT (Zogis) | 96.33 | 27.39% |
GeForce 7900 GT (XFX) | 81.33 | 50.88% |
GeForce 7800 GTX (XFX) | 80.17 | 53.06% |
GeForce 7800 GT (NVIDIA) | 70.91 | 73.05% |
Radeon X1950 Pro (PowerColor) | 63.37 | 93.64% |
Quake 4 1.3 – 2048×1536 – High | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 105.48 | |
GeForce 7950 GX2 (XFX) | 102.71 | 2.70% |
GeForce 8800 GTS 320 MB (MSI) | 96.08 | 9.78% |
GeForce 7950 GT (Zogis) | 67.80 | 55.58% |
GeForce 7900 GT (XFX) | 56.44 | 86.89% |
GeForce 7800 GTX (XFX) | 55.44 | 90.26% |
GeForce 7800 GT (NVIDIA) | 48.51 | 117.44% |
Radeon X1950 Pro (PowerColor) | 39.57 | 166.57% |
[nextpage title=”F.E.A.R.”]
F.E.A.R. is a heavy game and we used its internal benchmarking module. We upgraded it to version 1.08 and since we are comparing high-end cards, we ran this program in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose three resolutions, 1600×1200, 1920×1440 and 2048×1536. We set “computer settings” to “maximum” and then ran each resolution in two scenarios, first with “graphics card” set at “low” and then with this item set at “maximum”. Let’s take a look at the results, given in frames per second. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
F.E.A.R. 1.08 – 1600×1200 – Low Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 284 | 7.17% |
GeForce 8800 GTS 320 MB (MSI) – OC | 265 | |
GeForce 8800 GTS 320 MB (MSI) | 237 | 11.81% |
Radeon X1950 Pro (PowerColor) | 191 | 38.74% |
GeForce 7950 GT (Zogis) | 168 | 57.74% |
GeForce 7900 GT (XFX) | 140 | 89.29% |
GeForce 7800 GTX (XFX) | 135 | 96.30% |
GeForce 7800 GT (NVIDIA) | 109 | 143.12% |
F.E.A.R. 1.08 – 1920×1440 – Low Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 215 | 10.82% |
GeForce 8800 GTS 320 MB (MSI) – OC | 194 | |
GeForce 8800 GTS 320 MB (MSI) | 175 | 10.86% |
Radeon X1950 Pro (PowerColor) | 139 | 39.57% |
GeForce 7950 GT (Zogis) | 124 | 56.45% |
GeForce 7900 GT (XFX) | 102 | 90.20% |
GeForce 7800 GTX (XFX) | 98 | 97.96% |
GeForce 7800 GT (NVIDIA) | 80 | 142.50% |
F.E.A.R. 1.08 – 2048×1536 – Low Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 192 | 7.87% |
GeForce 8800 GTS 320 MB (MSI) – OC | 178 | |
GeForce 8800 GTS 320 MB (MSI) | 158 | 12.66% |
Radeon X1950 Pro (PowerColor) | 122 | 45.90% |
GeForce 7950 GT (Zogis) | 111 | 60.36% |
GeForce 7900 GT (XFX) | 91 | 95.60% |
GeForce 7800 GTX (XFX) | 87 | 104.60% |
GeForce 7800 GT (NVIDIA) | 70 | 154.29% |
F.E.A.R. 1.08 – 1600×1200 – Maximum Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 65 | 32.65% |
GeForce 8800 GTS 320 MB (MSI) – OC | 49 | |
GeForce 8800 GTS 320 MB (MSI) | 45 | 8.89% |
GeForce 7950 GT (Zogis) | 42 | 16.67% |
Radeon X1950 Pro (PowerColor) | 37 | 32.43% |
GeForce 7900 GT (XFX) | 36 | 36.11% |
GeForce 7800 GTX (XFX) | 34 | 44.12% |
GeForce 7800 GT (NVIDIA) | 30 | 63.33% |
F.E.A.R. 1.08 – 1920×1440 – Maximum Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 48 | 45.45% |
GeForce 8800 GTS 320 MB (MSI) – OC | 33 | |
GeForce 8800 GTS 320 MB (MSI) | 31 | 6.45% |
GeForce 7950 GT (Zogis) | 31 | 6.45% |
Radeon X1950 Pro (PowerColor) | 28 | 17.86% |
GeForce 7900 GT (XFX) | 25 | 32.00% |
GeForce 7800 GTX (XFX) | 24 | 37.50% |
GeForce 7800 GT (NVIDIA) | 21 | 57.14% |
F.E.A.R. 1.08 – 2048×1536 – Maximum Quality | Score | Difference |
GeForce 7950 GX2 (XFX) | 42 | 44.83% |
GeForce 8800 GTS 320 MB (MSI) – OC | 29 | |
GeForce 7950 GT (Zogis) | 28 | 3.57% |
GeForce 8800 GTS 320 MB (MSI) | 27 | 7.41% |
GeForce 7900 GT (XFX) | 23 | 26.09% |
Radeon X1950 Pro (PowerColor) | 22 | 31.82% |
GeForce 7800 GTX (XFX) | 22 | 31.82% |
GeForce 7800 GT (NVIDIA) | 17 | 70.59% |
[nextpage title=”Far Cry”]
Far Cry is a heavy game based on the Shader 3.0 (DirectX 9.0c) programming model. We’ve updated the game to version 1.4. To measure the performance we run four times the demo created by German magazine PC Games Hardware (PCGH) and the results presented below are an arithmetic average of the collected data. We used the HardwareOC Far Cry Benchmark 1.7 utility to help us collecting data.
Since we are comparing high-end cards, we ran this game in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose three resolutions, 1600×1200, 1920×1440 and 2048×1536. At each resolution we simulated two scenarios, first with no image quality enhancements enabled and graphics details set to “maximum” (this scenario we called “low”) and then with anti-aliasing set at 8x, anisotropic filtering set at 16x and graphics details set to “ultra” (this scenario we called “high”). On all scenarios we set the rendering engine to Shader 3.0. The results, given in frames per second, you check below. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
Far Cry 1.4 – 1600×1200 – Low | Score | Difference |
GeForce 8800 GTS 320 MB (MSI) – OC | 148.63 | |
GeForce 8800 GTS 320 MB (MSI) | 144.75 | 2.68% |
GeForce 7950 GX2 (XFX) | 143.59 | 3.51% |
GeForce 7950 GT (Zogis) | 127.31 | 16.75% |
Radeon X1950 Pro (PowerColor) | 112.27 | 32.39% |
GeForce 7900 GT (XFX) | 108.81 | 36.60% |
GeForce 7800 GTX (XFX) | 107.90 | 37.75% |
GeForce 7800 GT (NVIDIA) | 91.98 | 61.59% |
Far Cry 1.4 – 1920×1440 – Low | Score | Difference |
GeForce 7950 GX2 (XFX) | 138.05 | 4.95% |
GeForce 8800 GTS 320 MB (MSI) – OC | 131.54 | |
GeForce 8800 GTS 320 MB (MSI) | 120.16 | 9.47% |
GeForce 7950 GT (Zogis) | 99.27 | 32.51% |
Radeon X1950 Pro (PowerColor) | 86.91 | 51.35% |
GeForce 7900 GT (XFX) | 82.73 | 59.00% |
GeForce 7800 GTX (XFX) | 80.62 | 63.16% |
GeForce 7800 GT (NVIDIA) | 69.26 | 89.92% |
Far Cry 1.4 – 2048×1536 – Low | Score | Difference |
GeForce 7950 GX2 (XFX) | 132.31 | 10.07% |
GeForce 8800 GTS 320 MB (MSI) – OC | 120.21 | |
GeForce 8800 GTS 320 MB (MSI) | 108.58 | 10.71% |
GeForce 7950 GT (Zogis) | 89.44 | 34.40% |
Radeon X1950 Pro (PowerColor) | 74.99 | 60.30% |
GeForce 7900 GT (XFX) | 74.45 | 61.46% |
GeForce 7800 GTX (XFX) | 72.60 | 65.58% |
GeForce 7800 GT (NVIDIA) | 62.17 | 93.36% |
Far Cry 1.4 – 1600×1200 – High | Score | |
GeForce 7950 GX2 (XFX) | 133.22 | 94.31% |
GeForce 7950 GT (Zogis) | 96.58 | 40.87% |
GeForce 7900 GT (XFX) | 81.60 | 19.02% |
GeForce 7800 GTX (XFX) | 78.61 | 14.66% |
Radeon X1950 Pro (PowerColor) | 75.58 | 10.24% |
GeForce 8800 GTS 320 MB (MSI) – OC | 68.56 | |
GeForce 7800 GT (NVIDIA) | 67.41 | 1.71% |
GeForce 8800 GTS 320 MB (MSI) | 62.85 | 9.09% |
Far Cry 1.4 – 1920×1440 – High | Score | Difference |
GeForce 7950 GX2 (XFX) | 109.73 | 164.60% |
GeForce 7950 GT (Zogis) | 72.53 | 74.90% |
GeForce 7900 GT (XFX) | 60.91 | 46.88% |
GeForce 7800 GTX (XFX) | 58.93 | 42.10% |
Radeon X1950 Pro (PowerColor) | 57.07 | 37.62% |
GeForce 7800 GT (NVIDIA) | 50.04 | 20.67% |
GeForce 8800 GTS 320 MB (MSI) – OC | 41.47 | |
GeForce 8800 GTS 320 MB (MSI) | 38.58 | 7.49% |
Far Cry 1.4 – 2048×1536 – High | Score | Difference |
GeForce 7950 GX2 (XFX) | 100.70 | 223.90% |
GeForce 7950 GT (Zogis) | 65.46 | 110.55% |
GeForce 7900 GT (XFX) | 54.82 | 76.33% |
GeForce 7800 GTX (XFX) | 52.86 | 70.02% |
Radeon X1950 Pro (PowerColor) | 49.77 | 60.08% |
GeForce 7800 GT (NVIDIA) | 44.99 | 44.71% |
GeForce 8800 GTS 320 MB (MSI) – OC | 31.09 | |
GeForce 8800 GTS 320 MB (MSI) | 29.25 | 6.29% |
[nextpage title=”Battlefield 2142″]
8800 Gts Driver Windows 10
Battlefield 2142 is the latest member of the Battlefield franchise. We updated this game to version 1.01. We created our own demo based on Sidi Power Plant map (click here to download the demo we created for this test), which provided a very consistent number of frames per second. We ran it and measured performance with FRAPS. Click here to read in details how we benchmarked using Battlefield 2142.
Since we are comparing high-end cards, we ran this game in higher resolutions, as performance difference between high-end video cards is more expressive on such resolutions. We chose three resolutions, 1600×1200, 1920×1440 and 2048×1536. First we ran our demo with image quality set at “low” (with texture manually set at its minimum level) and then with image quality set at “high” (with anti-aliasing manually set at 4x). Below you can see the results, given in frames per second. All video cards listed below were running with the default clock rates defined by the chip manufacturer, except MSI GeForce 8800 GTS “OC”, which is the reviewed model with its default overclocked settings.
Battlefield 2142 1.01 – 1600×1200 – Low | Score | Difference |
GeForce 7950 GX2 (XFX) | 400.27 | 13.71% |
GeForce 8800 GTS 320 MB (MSI) – OC | 352.00 | |
GeForce 8800 GTS 320 MB (MSI) | 317.54 | 10.85% |
GeForce 7950 GT (Zogis) | 233.98 | 50.44% |
GeForce 7900 GT (XFX) | 195.97 | 79.62% |
GeForce 7800 GTX (XFX) | 191.74 | 83.58% |
Radeon X1950 Pro (PowerColor) | 184.70 | 90.58% |
GeForce 7800 GT (NVIDIA) | 166.70 | 111.16% |
Battlefield 2142 1.01 – 1920×1440 – Low | Score | Difference |
GeForce 7950 GX2 (XFX) | 300.40 | 13.92% |
GeForce 8800 GTS 320 MB (MSI) – OC | 263.69 | |
GeForce 8800 GTS 320 MB (MSI) | 238.76 | 10.44% |
GeForce 7950 GT (Zogis) | 175.23 | 50.48% |
GeForce 7900 GT (XFX) | 146.36 | 80.17% |
GeForce 7800 GTX (XFX) | 142.60 | 84.92% |
Radeon X1950 Pro (PowerColor) | 140.91 | 87.13% |
GeForce 7800 GT (NVIDIA) | 123.03 | 114.33% |
Battlefield 2142 1.01 – 2048×1536 – Low | Score | Difference |
GeForce 7950 GX2 (XFX) | 271.20 | 16.52% |
GeForce 8800 GTS 320 MB (MSI) – OC | 232.74 | |
GeForce 8800 GTS 320 MB (MSI) | 214.35 | 8.58% |
GeForce 7950 GT (Zogis) | 157.38 | 47.88% |
GeForce 7900 GT (XFX) | 132.57 | 75.56% |
GeForce 7800 GTX (XFX) | 131.24 | 77.34% |
Radeon X1950 Pro (PowerColor) | 121.72 | 91.21% |
GeForce 7800 GT (NVIDIA) | 108.96 | 113.60% |
Nvidia Geforce 8800 Driver Download
Battlefield 2142 1.01 – 1600×1200 – High | Score | Difference |
GeForce 7950 GX2 (XFX) | 104.83 | 38.12% |
GeForce 8800 GTS 320 MB (MSI) | 81.33 | 7.15% |
GeForce 8800 GTS 320 MB (MSI) – OC | 75.90 | |
GeForce 7950 GT (Zogis) | 62.04 | 22.34% |
Radeon X1950 Pro (PowerColor) | 52.00 | 45.96% |
GeForce 7900 GT (XFX) | 50.53 | 50.21% |
GeForce 7800 GTX (XFX) | 48.17 | 57.57% |
GeForce 7800 GT (NVIDIA) | 42.01 | 80.67% |
Geforce 8800 Gts Driver
Battlefield 2142 1.01 – 1920×1440 – High | Score | Difference |
GeForce 7950 GX2 (XFX) | 77.80 | 38.43% |
GeForce 8800 GTS 320 MB (MSI) – OC | 56.20 | |
GeForce 8800 GTS 320 MB (MSI) | 52.51 | 7.03% |
GeForce 7950 GT (Zogis) | 45.92 | 22.39% |
Radeon X1950 Pro (PowerColor) | 40.76 | 37.88% |
GeForce 7900 GT (XFX) | 36.88 | 52.39% |
GeForce 7800 GTX (XFX) | 35.05 | 60.34% |
GeForce 7800 GT (NVIDIA) | 29.85 | 88.27% |
Battlefield 2142 1.01 – 2048×1536 – High | Score | Difference |
GeForce 7950 GX2 (XFX) | 69.94 | 41.46% |
GeForce 8800 GTS 320 MB (MSI) – OC | 49.44 | |
GeForce 8800 GTS 320 MB (MSI) | 46.16 | 7.11% |
GeForce 7950 GT (Zogis) | 40.79 | 21.21% |
Radeon X1950 Pro (PowerColor) | 35.83 | 37.98% |
GeForce 7900 GT (XFX) | 33.15 | 49.14% |
GeForce 7800 GTX (XFX) | 31.42 | 57.35% |
GeForce 7800 GT (NVIDIA) | 26.54 | 86.28% |
[nextpage title=”Conclusions”]
Msi 8800 Gts Drivers
GeForce 8800 GTS with 320 MB provides a terrific cost/benefit ratio for those users wanting to buy a very high-end video card but not willing to pay an exorbitant price.
This model from MSI is quoted on the USD 300-330 range (at Newegg.com you can find it at USD 290 after a USD 20 mail-in rebate), what makes it the best video card if you have USD 300 to spend on a video card. And you get a model that is 10% faster, on average, than models from other manufacturers, as it comes factory-overclocked.
This video card makes an even more terrific buy if you put into perspective that the 640 MB model was sold by USD 500 when it was released.
Compared to GeForce 7950 GT – which is a terrific card for the USD 250 range –, this GeForce 8800 GTS from MSI simply smoked it: MSI overclocked model was 11%-23% faster on 3DMark03, 75%-84% faster on 3DMark06, 25%-55% faster on Quake 4, 17%-46% faster on F.E.A.R., 16%-34% faster on Far Cry (with no image quality settings enabled, see below) and 40%-50% faster on Battlefield 2142.
On 3DMark06 it scored higher than GeForce 7950 GX2, due to its better high dynamic range (HDR) – GeForce 8800 GTS uses a 128-bit precision HDR, while chips from the 6 and 7 series like GeForce 7950 GX2 uses 64-bit precision –, but on other programs GeForce 7950 GX2 was faster. On the other hand it is hard to find GeForce 7950 GX2 on the market today and if you are lucky to find one it will cost you at least USD 470. Ouch.
The only problem we saw was on Far Cry with image quality settings maxed out. Maybe this happened because we were using a different driver (drivers for GeForce 8800 series are different than for other GeForce models).
Geforce 8800 Gts 512 Drivers
The bottom line: MSI NX8800GTS-T2D320E-HD OC is the best video card if you have USD 300 to spend on a video card.